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More Great
Shooting Exercises
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POWER
and FINESSE
- All players line up in single file about thirty
yards directly in front of the goal. The coach takes all of the balls and kneels beside
the goal. On the coach's whistle or shout the first player in line runs toward the goal
and the coach rolls out two balls - one at a time - in quick succession. The first ball is
the long ball (POWER SHOT) and the second ball is the shorter (FINESSE SHOT). The player
must shoot both balls into the net in order to stay in the game. Shots must be clean, one
touch, shots. If a player makes both shots he goes to the end of the line for the second
round. If he misses one or both shots he is out of the game and is required to shag balls.
The competition continues until only one player (the winner) is left.
This drill was taught to me by Charlie Zarzour of Huntsville, Alabama at a USSF Coaching
clinic.
Kids love this game because of the competition. Its one of a few that they ask to
play EVERY practice. It teaches players to shoot and immediately attack the goal
looking for rebounds or garbage shots rather than standing back and admiring their shots.
I often tell my players that soccer does not have style points. A beautiful bicycle shot
counts the same as a chip in from two feet in front of the goal.
Because it requires a single-file line and is not aerobic this drill should only be used
at the end of practice when the players and coaches are really tired. It is a good ending
to most practices and leaves the players enthused and wanting more.
- After I posted this drill to a soccer mailing list I
got the following responses:
- This is called a knock out exercise (I don't like
the term drill) and although the kids may love this type of competition doesn't it make
the players who get knocked out and who then shags balls get less work than the winner
(who probably is the one who needs the least amount of work). It is the players who get
knocked out early who need the most work and this exercise doesn't provide it. Wouldn't it
be wiser to take those players who get knocked out and work with their shooting technique?
Perhaps they arent't locking their ankle or their plant foot is turned outward. By working
with those players instead of having them shag balls you can raise the skill level of your
team. Anyway that's my 2 cents. Craig Winans
-
I use this same drill, but instead of the coach
putting the ball into play, I have 3 lines - shooting line, long ball line next to
the post & short ball line next to the other post. No one gets knocked out, they just
keep rotating lines. Works well & the kids love this activity. Patti Becker
http://www.telenet.net/users/natebg
- My Home Page
http://www.telenet.net/users/natebg/coachnet.htm
- Sport Coaches Web Page
http://www.telenet.net/users/natebg/sports.htm
- Sport Links
- Both Craig Winans'
and Patti Becker's suggestions are good ones. I like to have the coach put the
ball into play to sort of equalize the players. I coach a lot of co-ed teams and I
may place the balls in easier positions for the weaker players or provide faster delivery
for the better players. Also I only use this as the last exercise of the day and
often use it after our practice time is supposed to end to leave the players "wanting
more". It is a quick game usually taking only five minutes or less. Ken
Gamble
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USING THE WEAKER FOOT
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QUICK STRIKE
- Here is my favorite
"drill" for encouraging quick, opportunistic striking and finishing (this is not
a big secret-- they teach it at the coaching schools and ODP camps):
Set up two goals with goalies (either full size or the 4/5 size "Coerver" goals)
at opposite ends of a small field about 20-35 yards long (you can vary length and width
and size for teaching purposes and numbers of players). Adjust size of field to number of
players and skill level, but keep it tight (encourage immediate exploitation of the
smallest opening). Play teams of 3 (or up to 5 a side)-- run multiple games on separate
fields or use a tournament style (watching teams line the field and randomly pass
out-balls back into play-- keeps space tight and play going). Toss out a ball to start
(see if you get an immediate shot after your "serve").
After a goal is scored,
goalie on scored-upon team distributes (tries to set up an immediate shot). With full size
goals close by, any opening can result in a shot on goal from anywhere on field and
players learn to shoot quickly before already tight space is closed down. Play to a time
limit or three goals (again - shoot quick is the message).
This is a training drill to
build the habit of quick set up and strike - not a technical drill to teach shooting.
Adjust field size depending on how your team is reacting (less skilled teams may need more
space to start).
This drill provided by Gary gsoliva@aloha.net
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KING OF THE 18

Another one of those games (drills) that kids love.
B is the defender shown above. A is the attacker. Everyone in line A
has a ball of their own and is lined up in single line about 30 yards out from goal.
On the coach's whistle the first person in line A dribbles in and attempts to make
a "move" and get by the defender "B". B's job is to tackle the
ball away. Both players must be aggressive. This is not a delaying drill.
If A can get around B he can then (and only then) take a shot at the goal.
Only one shot can be taken. If he scores he gets a goal. If Player A gets a
shot off then Player B must get the ball out of the goal or shag the ball if player A
misses. Player B then makes a wide sweep to the back of line A and becomes an
attacker. On the other hand if Player B is able to tackle the ball away the he gets
a point and proceeds to the back of line A and becomes an attacker.
The really fun part of this drill happens as soon as the ball is tackled away or the shot
is taken. At that point the coach blows his whistle and Player A is no longer the
attacker but must immediately turn around and defend against the next player in the line.
This teaches transition from offense to defense.
I have yet to have a player
who, running this drill for the first (and often second, third, fourth, etc.) time, after
scoring starts celebrating - only to find a new attacker dribbling up his back and taking
a shot. The first attacker is shocked every time. Of course the next player who is
able to score quite easily does the exact same thing. Young players have no
idea that as soon as they shoot they must play defense and this drill teaches them that.
I have had teams that were very aggressive offensively but who were subject to defenses
who laid back, packed it in around the penalty area, and immediately launched a quick
counter-attack. This drill provides a basis for transition defense. This drill
can be run with as many as three rows of attackers/defender. A separate row can be
placed on each side of the configuration shown above. Players swap lines after each
turn.
The key in this drill is for the coach to have a quick whistle. Do not let the
players drag out this drill. If a player can not make an immediate move around a
defender and turns his back to the goal you should whistle for the next attacker to begin
his attack. The old attacker must give up his ball and become a defender or risk a quick
empty net goal.
The trend in soccer is away from drills with players standing in lines (and justifiably
so) but this drill, if run properly, is an all-out aerobic exercise. Once you run
this drill several times it will become apparent who you should have playing your striker
positions. Having the players keep score makes this even more competitive.
This drill was another taught to me by Charlie
Zarzour of Huntsville, Alabama at a USSF Coaching clinic.
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QUICK
SHOT
My personal favorite is stolen from another sport (Basketball). 1 v 1 with a goal
(may be cones with three set along the end line). Defender starts on the hip of the
attacker who is parallel to the goal at the 18 yard line with the ball. The object to make
just enough space to get the shot off. Usually the player is SO INTENT on getting the
space and shooting quickly they forget to hesitate to shoot. Progression, ball served to
attacker, 2 v 2, 3 v3 in the 18. The top progression would of course be 1 v 1 with Keeper
to beat and for Premier player 1 v 2 with keeper.
Any questions feel free to ask.
Keep 'em kickin' & smilin' ;)
Pete Gratton
Las Vegas NV 89154-7013
I have all the answers. I just don't know, what questions they go to.
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Kill the Goalie
- From Carol Wiedner as posted to
Womens-soccer-L mailing list:
My team's favorite is an oldie but goodie called "Kill the Goalie" (or, if I'm
feeling adventurous, "Kill the Coach"). Line everyone but the goalies up in a
semi-circle in front of the goal (the apex is usually up at the top of the box, with the
ends 3 or 4 feet from the goal). Everyone in the circle has 2 balls and the goalies take
turns in front of goal. On my shout or whistle, each player shoots, one at a time, moving
around the circle. When you get around to the other side, keep going back around the
circle to the player you started with. Generally, as soon as the goalie touches the ball
or it's clear the ball will go behind the goalie, I call for the next shot, so they come
very quickly. No dribbling, just a quick, accurate shot allowed. It's also great for
working the goalies reaction times, encouraging them to forget the last shot and reset
quickly for the next one. We usually make it a game, where the field players get one point
for each shot *on* goal (whether it scores or not) and the goalies get two points for each
save.
- Pattie Becker added this to the
above drill:
I use a variation of this also but I give each shooter a number & they go in numerical
order but the numbers are not next to each other around the semi-circle. The players say
their number as they shoot and the goal keeper must react quickly to the change of
direction of each shot. Patti Becker-
- And Richard Brown added his own
variation:
How about a variation Kill the Keeper.
Surround the keeper with your players. The idea is one touch low shooting. Players are
looking to shoot low, right at the keeper. Keeper makes a save we applaud him. Then he
immediately rolls the ball to another player who immediately shoots. The players
beyond the keeper must watch the shooter, the player must line himself up with the shot to
block or control the shot if it gets by the keeper. Then he immediately shoots at the
keeper, if he cant get a quick shoot, he must pass to a teammate and then that player will
shoot. If keeper deflects shot the player closest to the ball can shoot. If keeper
dives and deflects shoot, he better get up fast or get hit while he is down and out of
position. If the ball goes over the keepers head the shooter sprints to retrieve the
ball, while we play on with another ball adjusting the circle. If player beyond the the
keeper forgets to line himself up with shooter and the low ball gets by, he sprints for
the ball. It takes guts for the keeper to play this game, and its a serious aerobic
exercise for the keeper. Good for keepers reflexes, and for second & third and fourth
efforts. To save shot after shot coming from all angles and positions. He can not rest or
risk catching a ball in the face. The ball must be properly inflated before you
start. Never had a player get a major injury doing this drill. However, make a circle
within the circle where the players cannot enter, so the keeper will not get kicked by
mistake. Good keepers love it, for some reason? Richie
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Developing A Goal
Scoring Attitude
This exercise was supplied to the Soccer-Coach-L mailing list by Bernie
Hayden at NYSA
Woodinville, WA,
http://www.northshoresoccer.org/default.asp
This is from Washington State
Youth Soccer News in an article by Craig
Lange (director of the North Carolina Youth Soccer Association).
- ACTIVITY ORGANIZATION:
4v4 plus GK
30 x 40 yd area
Full-sized goals
Two retrievers behind each goal
Spare balls inside each goal
- ACTIVITY DESCRIPTION:
One point is awarded for a "shot
on goal" that is saved by the GK. Two points awarded for a goal. If a goal is
scored or a shot goes wide, play is restarted by the GK. First team to score seven
points OR to have all four players record a shot on goal is the winner. Winning team plays
team that served as retrievers.
- You could add to this a tid-bit from
"Coaching the keeper in small-sided play"; Utilize the "out-of-the
box" rule. For a team to score, their GK must be outside own goal area.
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Pass
and Shoot
Provided by Monte Pittman
Make your grid about 20 x 40. It is set as 5v5
set up with 1 player on the other teams side of the field. The team must make 3 passes and
try to shoot on the other teams goal. If the defensive player is able to steal the pass
then they must drop it back to their team to complete the 3 passes. Vary the size of the
grid to suit your team.
If the ball goes out of bounds then it is a throw in
for the other team at the point that it went out. This helps improve long throw-ins. If it
goes out deep on "A" side and must be thrown to the "B" side. The
"A" team can steal it if they get to it before it crosses midfield. If it goes
out on the end, then it is treated like a corner or goal kick.
When the 3 passes are complete then it is wise
to use your defender on the other side to a crossing shot to for the shot on goal. This
keeps the rest of them paying attention when it is being played on one side. It also makes
everyone switch from offense to defense repeatedly.
You may vary the number of players to fit your
team. We have a large team so we divide them into 3 groups and play it round-robin. After
a score then the team that is out switches with the team that gave up the goal.
Another variation is after the 3 passes are
made you can allow 1 person to go in with the ball to help set up the shot on the other
end. Once the shot is attempted or the ball is stolen back then they must return quickly
to their end without interfering with the play.
Responses to
mojapitt@hotmail.com
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Created:
12/20/99
Last Updated:
03/26/07
Since
February 24, 1999
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Web Administrator
Ken Gamble |
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