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PAGE 40
by Gary Rue
garyrue@bellsouth.net
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NOTE: Gary did not write these exercises and tips with the
idea that someone would publish them. I subscribe to the
Soccer-Coach-L e-mail list and Gary is one of the coaches that
posts extremely well thought out replies. These are some of
Gary's posts that I collected for use in coaching my own teams.
I approached Gary and he was gracious enough to allow me to
publish them here. If you like what you see or have a
question about one of the exercises you can reach Gary at
garyrue@bellsouth.net
There are
50+ more pages of Gary's posts
categorized at the Home Page of Exercises
of the Day by Gary Rue. Click here and enjoy.
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Practice
Tip of the Day - Overheard at Practice |
Coach, ask yourself after each practice if
a (quasi soccer knowledgeable) person that passes by or is
watching your practice, will be able to figure out the purpose of
your session? If not, perhaps the players won't be able to
understand or relate either.
When possible, I like to watch
another coach's practice. I listen to what a coach says and how he says it
and then watch what the players are being asked to do. If most of a
coach's comments that session are not pointed and related, how can the
players keep their focus? After one of my practices, I may ask a parent
that hung around if they knew what the focus was.
For you practice session, you should pick a
theme and put all thoughts and energy into that theme. Don't
deviate unless it is an issue that directly affects the
effectiveness of the session. In those cases, deal with the issue
quickly, then get back on the primary theme as soon as possible.
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"All
men can see the tactics whereby I conquer, but what none
can see is the strategy out of which victory is evolved."
Sun Tzu, The Art of War |
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TRANSITIONAL PLAY
MIKE PARSONS
NSCAA DIRECTOR OF COACHING EDUCATION
NSCAA Convention
Jan. 13, 2000
(Notes by Gary Rue) |
<clinic notes; see outline handout>
- Warm-up #1
- Setup--5 players; players 1 and 2 are inter-passing with player 3 playing
defense; player 4 is being marked by player 5 at the opposite end.
- Procedure-player 3 intercepts a "bad" pass between 1 and 2; player 4
checks/shows for immediate upfield pass from 3; 4 drops back to 3 coming
forward and spins AWAY from the drop; 3 dribbles at player 5 and plays a
through ball to 4. Play is restarted with player 5 intercepting a "bad"
pass between 3 and 4, as player 1 shows for the ball.
1
o
5
4
3
2
- After the first series is over the setup will look like:
4
o
1
5
2
3
- Transition is dependent upon player's speed of thought and ability to
change shape.
- Once ball is won, play forward with as few touches as possible.
Warm-up #2
- Setup and Procedure-same as above except, player 3 wins the ball on a
tackle; after player 4 shows, receives, drops and spins, 4 returns into a
wall pass position, as 4 and 3 work a 1-2 combo around defender 5.
3
v 3 + 1 v 1
- Setup and Procedure--half field, one goal with GK; three attackers (A)
against three defenders (D) with target player on the D team and a marker
from the A team; when one of the defenders win the ball, they play it as
quickly as possible to the target player who tries to beat his marker.
- Reset when marker wins ball or target is able to beat marker to end line.
- After establishing the pass to the target player, one of the D players
sprints forward for support. Change pressure on target player to force
support player to decide whether to provide drop or forward support .
Coaching points:
- After ball is played to target, the defensive pressure on the ball is
read; if high pressure, drop support is needed by the support player; if
the pressure is low, so the target player can turn, the support player needs
to look for a forward support position.
- Target player needs to check at angle to ball, else play is too compact;
target player should take marker away from ball prior to the check.
- Runs need to be wide and spread out to create better space and angles.
- Add another goal and a player to each team. Play 3v3 at midfield with
target players in each attacking third.
Coaching points:
- encourage one and two touch
- receive facing the field
- after winning the ball, find target immediately, else move ball quickly
to another area
- Defensive
Transition
- at loss of possession, determine pressure on ball; if none, then space behind the defense is critical-recover back; if there is
pressure on the ball, then squeeze in behind the ball. That is, the defense
should get behind the ball and shift over to the ball, compressing the
playing area.
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NSCAA
2000 - Transitional Play (Outline)
NSCAA Convention
Jan. 13, 2000
(Notes by Gary Rue) |
<Convention Outline Handout>
The thought processes and training methods involved with transitional play all revolve around a central theme - "TEAM SHAPE" We refer to team shape when we are talking about positioning of players in relation to the
ball - either in attack or on defense. It is easier to conceptualize team shape
if we begin with the very young in their attempt to play the game. One can easily recognize the shape of a 5-6 year olds - It's merely a congested "blob" of players. As players mature, ages 8-1O, the shape of players around the ball become more spread out - away from the ball - and the game begins to flow better. Finally, we begin to see the real shape of the
game with players fourteen and up - where team concepts of attack and defense become the one of the major focuses in training
sessions.
Transition in the game requires a thorough understanding of the "roles" that must be filled
on the field. The theory is very simple - as is the game - it is the
practical implementation of that theory that separates the best teams, players, and coaches.
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- POINTS TO ADDRESS
- Transition to Attack
- Look to penetrate
- Run to Space
- Run to Support
- Transition to Defense (Players off ball)
- -
Immediate pressure on the ball
- - Space
behind
- - Space between
- - Be in position to help if pressure is beat
- DEFENDING TO
ATTACKING
- COACHING
POINTS
- Find
target player as quickly as possible
- Quality
balls to target
- Angle of
entry pass
-
Preparation of target area
- How does
target receive balls
- Reading
where to support after initial ball to target
- Attaining
attacking shape
- Teach
players from simple to complex
- Speed of
thought
- Imprinting
patterns of thought
- THOUGHT
PROCESS
- Look to go
straight to goal at instant ball is won
- Play the
deepest pass available
- Find
players breaking wide
- Recognize
space to carry ball forward
- Look for
support from behind
- OPTIONS
- Look to
play balls to feet of forwards centrally
- Play to
space wide behind or between backs
- Run ball
at defense
- Play
quickly to midfield breaking out
- Maintain
possession by playing back to depth
- ATTACKING TO
DEFENDING
- COACHING POINTS
- Speed of
transition
- Pressure
on the ball
- Recovery runs should be to compact defense (Back and to the center of field)
- Channel
options of attack by angle of approach
- Be aware
of the space behind the defense
- Close
pressure as soon as possible
- As
pressure becomes tighter close space between defenders
- Squeeze
space centrally
- Be aware
of free players and runs through and behind defense
- THOUGHT
PROCESS
- I. Can I get the ball back - NOW!
- Look to
delay/deny penetration
- Keep play
in front of you
- Be aware
of attacking support players
- Limit
space for attack to play through
- OPTIONS
- Win ball
back immediately via tackle
- Move to
create angle to pressure
- Give
ground
- Close
space between pressuring teammate and your self
** PLAYERS MUST CONSTANTLY THINK AHEAD **
TEACH THEM TO RUN THEIR MINDS BEFORE THEY RUN THEIR LEGS!
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Exercise
of the Day - Zigzag Speedwork |
- Purpose: to improve
player mobility, quickness and speed
- Equipment: 5-7
marking objects to mark the zigzag course, such as rings,
cones, flex-sticks, flags, balls, or even 60-90 feet of cord. Also, 4
cones
to mark the starting and ending lines.
- Setup: the course is
a 5 yard sprint from the starting line (or gate) to the
first ring (marking object); the next 4 to 6 rings are symmetrically
zigzagged at 5 yard intervals; at the last ring, the ending line/gate
is 5
yards away.
x P1 P2 x
(start)
O
O
O
O
O
O
x x
(finish)
- Procedure: the
players sprint to each marking object and place their near
foot into or beside the object and continue their sprint to the next
object.
Players should rerun course, on the other side. In the above example,
P1's
near foot will always be his left as P2's right foot will be the near
foot.
- Options:
- players race
- time players for statistical review
- flatten out (widen) marks where cuts are more acute or make marks
more
narrower
- change shape and distance of marks--remove competition as course is
different for each player
- lengthen/shorten distance between gates and markers; this allows
player to get into a longer stride, before he has to shorten it
- dribble ball--player must still must place near foot in or near
marker
- change starting foot positions for another coaching consideration
- Coaching Points and
Considerations:
The ability to sprint for short distances then cut into a different
direction quickly is a very important attribute of a soccer player.
Players need to be able to adjust the strides to compensate for the
specific foot placement. Areas a coach should watch for is a stride
length that is too long, especially at each point of direction change.
Plants and cuts should be as quick as possible. Players need to learn
to shorted strides, without lessening their speed.
"One-footedness" shows up when a player is not as fast on
one side as he is on the other. By changes the starting footwork
position, this offers the player a chance to train on minimizes steps
to get up to full speed. Players need to be encouraged to get to each
mark as if it is a 50-50 ball.
Later!
Gary Rue
Western Hills High School Boys
http://www.eteamz.com/whhs
Frankfort Youth Soccer Association
Frankfort, Kentucky US
gary.rue@mail.state.ky.us
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